[PlanetCCRMA] Ardour2.2 coming soon?

Fernando Lopez-Lezcano nando at ccrma.Stanford.EDU
Fri Feb 8 12:41:01 2008


On Fri, 2008-02-08 at 12:03 -0800, Anthony Green wrote:
> Fernando Lopez-Lezcano wrote:
> > On Sun, 2008-01-27 at 14:38 -0500, Anthony Green wrote:
> >> sara lidgey wrote:
> >>     
> >>> Hey All,
> >>>
> >>> Can anyone tell me if Ardour 2.2 will be available from ccrma anytime 
> >>> soon?
> >>> It has some new things that'll be really helpful to me.
> >>>
> >>>       
> >> Ardour 2.2 will be in Fedora shortly.  I pushed it out into the 
> >> development tree (soon to be Fedora 9) recently, and once I have a 
> >> chance to look into it I'll push it out to F7 and F8 as well.  Hopefully 
> >> tonight (although it will take a little time to migrate out).
> >
> > Any news about this? It does not show up in testing or released updates
> > for f7/8 yet. 
> >   
> Hmm.. I thought I had pushed it out to F8.  I'll check again.  F7 never 
> had Ardour 2.*, so I'm a little hesitant to push it out this late in the 
> game.  Should I not care?

I can build it for 7/6. 

> > And you know what? 2.3 just came out......
>
> I made a test RPM last night!

Do you have a spec and revised patches? At least the SConstruct patch
needs redoing (just did that) and now I'm getting:

====
Checking for C header file fftw3.h... no

-------------------------------------------------------------------------
You do not have the FFTW single-precision development package installed.
This prevents Ardour from using the Rubberband library for timestretching
and pitchshifting. It will fall back on SoundTouch for timestretch, and 
pitchshifting will not be available.
-------------------------------------------------------------------------
====

2.3.1 can also use lv2 plugins and Arnaud Gomes-do-Vale has packaged 
all the bits and parts needed for that. We have everything in an svn 
repo. I'll probably push that before ardour 2.3.1. 

-- Fernando