[Stk] Realtime Effect Processing Using Callback
Perry R Cook
prc at CS.Princeton.EDU
Mon Jan 5 08:58:47 PST 2009
STK-ers,
I'd think you'd get a type error if there was
an object pointer vs. object vs. whatever error,
but this could be the problem. You declare a
pointer to a delay object, but I don't see where
you actually make a delay instance, yes?
I'm sorry if I'm way off base, but recent years
of ChucK-ing have destroyed my C++ sensabilities.
PRC
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