[Stk] STK dll for Unreal Engine - threading quesiton

letz at grame.fr letz at grame.fr
Tue Sep 10 09:36:04 PDT 2019


> Le 10 sept. 2019 à 15:18, Stéphane Letz <letz at grame.fr> a écrit :
> 
> 
>> Le 10 sept. 2019 à 14:47, Gary Scavone <gary at ccrma.Stanford.EDU> a écrit :
>> 
>>> Within Unreal, I wrote an interface for my dll and can load it successfully (meaning the Unreal project will compile and sees the DLL). However as expected, when I try to call my init function (without any special threading) it locks up Unreal.
> 
> 
> Are the source of your Unreal project that compiles and sees the DLL available  somewhere?
> 
> Thanks.
> 
> Stéphane


Well, I just talked to Romain (Michon). Since we have similar ideas of developing a Faust architecture for Unreal, we may have similar concerns, and we could possibly share ideas and code?

Stéphane 


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