Thanks for the Confirmation, Gary.<br>So far so good for me. I'm diving headfirst into low-level programming for the first time, so I'm making lots of dumb mistakes, but so far, STK seems to be the quickest way to get as much control as I want over audio on the iPhone. Nice work!<br>
-Morgan<br><br><div class="gmail_quote">On Mon, Mar 15, 2010 at 11:36 AM, Gary Scavone <span dir="ltr"><<a href="mailto:gary@ccrma.stanford.edu">gary@ccrma.stanford.edu</a>></span> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
Hi Morgan,<br>
<div class="im"><br>
> A couple questions:<br>
><br>
> 1) Are other folks using STK on the iPhone? Are there some common issues I should expect to run in to? I've gotten things working somewhat, but am beginning to suspect that there are some quirks introduced by Objective C++ that I'll have to deal with.<br>
><br>
> 2) Am I allowed to use STK in an app store app? If I make a million dollars, I'd be happy to share it :)<br>
<br>
</div>Great ... that would be a nice change! It's open-source, so you are free to use it. I'm sure others have already done so. For example, the Smule pitch shifter appears to largely be the PitShift class from STK.<br>
<br>
Regards,<br>
<font color="#888888"><br>
--gary</font></blockquote></div><br>