[Stk] RtAudio - Read entire file to memory

Stephen Sinclair sinclair at music.mcgill.ca
Thu Apr 15 05:25:19 PDT 2010


Apologies, didn't mean to send that reply to the list..

Steve

On Thu, Apr 15, 2010 at 2:23 PM, Stephen Sinclair
<sinclair at music.mcgill.ca> wrote:
> i'm sorry but i'm traveling and am not in a position to answer your
> question right now..
>
> Steve
>
> On Thu, Apr 15, 2010 at 2:14 PM, TJF <tjfoerster at web.de> wrote:
>> Hi,
>>
>> it nearly works now. I can hear the music from the output buffer, but it
>> sounds like in a "bad dream". Any idea in which area I could look for
>> the next step?
>>
>> typedef signed short  MY_TYPE;
>> #define FORMAT RTAUDIO_SINT16
>> #define SCALE  32767.0
>>
>> ..............
>>
>> struct OutputData {
>>  FILE *fd;
>>  unsigned int size;
>>  size_t result;
>>  size_t count;
>>  void *buffer;
>>  unsigned int position;
>>  unsigned int channels;
>> };
>>
>> Regards
>> Thomas
>>
>>
>> TJF schrieb:
>>> I have tried several things meanwhile. I.e.:
>>>
>>> samples in buffer[numbers of] = N Frames * X channels (--->  count )
>>> bufferSize[bytes] = N Frames * X channels * bytes(bit depth --->  size
>>> of MY_TYPE)
>>>
>>> but it doesn't work. Any idea what is still wrong?
>>>
>>> Thanks.
>>> Thomas
>>>
>>> _______________________________________________________
>>>
>>> int output( void *outputBuffer, void *inputBuffer, unsigned int
>>> nBufferFrames,
>>>            double streamTime, RtAudioStreamStatus status, void *data )
>>>
>>> {
>>>  unsigned int i;
>>>  OutputData *oData = (OutputData*) data;
>>>  oData->count = oData->result/sizeof(MY_TYPE); // number of samples in
>>> buffer (result = size of buffer)
>>>  MY_TYPE *out = (MY_TYPE *)outputBuffer;
>>>  MY_TYPE *buf = &((MY_TYPE *)oData->buffer)[oData->position];
>>>  for (i=0; i < nBufferFrames; i++) {
>>>    if (oData->position < oData->count) {
>>>        *out++ = *buf++;
>>>        ++oData->position;
>>>    } else
>>>        *out++ = 0;
>>>  }
>>>  return (oData->position >= oData->count);
>>> }
>>>
>>>
>>>
>>> Stephen Sinclair schrieb:
>>>> On Tue, Mar 30, 2010 at 12:57 PM, TJF <tjfoerster at web.de> wrote:
>>>>
>>>>> I did this (s.b.), compiling with warning "conversion from 'double' in
>>>>> 'MY_TYPE'" for this line:
>>>>>
>>>>>  *out++ = 0.0;
>>>>>
>>>>> I changed "int i;" to "unsigned int i;"
>>>>>
>>>>
>>>> Sorry about that, yes the type is integer so it should have been
>>>> "*out++ = 0;"
>>>>
>>>>
>>>>> The compiled code has the same behaviour (doesn't output) ...
>>>>>
>>>>
>>>> In any case, I can't debug all your code for you, but do you
>>>> understand what it is doing?
>>>>
>>>> Steve
>>>>
>>>>
>>>>
>>>>> _________________________________________________
>>>>>
>>>>> /******************************************/
>>>>> /*
>>>>>  playraw.cpp
>>>>>  by Gary P. Scavone, 2007
>>>>>
>>>>>  Play a specified raw file.  It is necessary
>>>>>  that the file be of the same data format as
>>>>>  defined below.
>>>>> */
>>>>> /******************************************/
>>>>>
>>>>> #include "RtAudio.h"
>>>>> #include <iostream>
>>>>> #include <cstdlib>
>>>>> #include <cstring>
>>>>> #include <stdio.h>
>>>>>
>>>>> /*
>>>>> typedef char  MY_TYPE;
>>>>> #define FORMAT RTAUDIO_SINT8
>>>>> #define SCALE  127.0
>>>>> */
>>>>>
>>>>> typedef signed short  MY_TYPE;
>>>>> #define FORMAT RTAUDIO_SINT16
>>>>> #define SCALE  32767.0
>>>>>
>>>>> /*
>>>>> typedef signed long  MY_TYPE;
>>>>> #define FORMAT RTAUDIO_SINT24
>>>>> #define SCALE  8388607.0
>>>>>
>>>>> typedef signed long  MY_TYPE;
>>>>> #define FORMAT RTAUDIO_SINT32
>>>>> #define SCALE  2147483647.0
>>>>>
>>>>> typedef float  MY_TYPE;
>>>>> #define FORMAT RTAUDIO_FLOAT32
>>>>> #define SCALE  1.0;
>>>>>
>>>>> typedef double  MY_TYPE;
>>>>> #define FORMAT RTAUDIO_FLOAT64
>>>>> #define SCALE  1.0;
>>>>> */
>>>>>
>>>>> // Platform-dependent sleep routines.
>>>>> #if defined( __WINDOWS_ASIO__ ) || defined( __WINDOWS_DS__ )
>>>>>  #include <windows.h>
>>>>>  #define SLEEP( milliseconds ) Sleep( (DWORD) milliseconds )
>>>>> #else // Unix variants
>>>>>  #include <unistd.h>
>>>>>  #define SLEEP( milliseconds ) usleep( (unsigned long) (milliseconds *
>>>>> 1000.0) )
>>>>> #endif
>>>>>
>>>>> void usage( void ) {
>>>>>  // Error function in case of incorrect command-line
>>>>>  // argument specifications
>>>>>  std::cout << "\nuseage: playraw N fs file <device> <channelOffset>\n";
>>>>>  std::cout << "    where N = number of channels,\n";
>>>>>  std::cout << "    fs = the sample rate, \n";
>>>>>  std::cout << "    file = the raw file to play,\n";
>>>>>  std::cout << "    device = optional device to use (default = 0),\n";
>>>>>  std::cout << "    and channelOffset = an optional channel offset on
>>>>> the device (default = 0).\n\n";
>>>>>  exit( 0 );
>>>>> }
>>>>>
>>>>> struct OutputData {
>>>>>  FILE *fd;
>>>>>  void *buffer;
>>>>>  unsigned int position;
>>>>>  unsigned int count;
>>>>>  unsigned int channels;
>>>>> };
>>>>>
>>>>> // Interleaved buffers
>>>>> int output( void *outputBuffer, void *inputBuffer, unsigned int
>>>>> nBufferFrames,
>>>>>            double streamTime, RtAudioStreamStatus status, void *data )
>>>>> {
>>>>>  unsigned int i;
>>>>>  OutputData *oData = (OutputData*) data;
>>>>>  MY_TYPE *out = (MY_TYPE *)outputBuffer;
>>>>>  MY_TYPE *buf = &((MY_TYPE *)oData->buffer)[oData->position];
>>>>>  for (i=0; i < nBufferFrames; i++) {
>>>>>    if (oData->position < oData->count) {
>>>>>        *out++ = *buf++;
>>>>>        ++oData->position;
>>>>>    } else
>>>>>        *out++ = 0.0;
>>>>>  }
>>>>>  return (oData->position >= oData->count);
>>>>> }
>>>>>
>>>>> /*
>>>>> {
>>>>>  OutputData *oData = (OutputData*) data;
>>>>>
>>>>>  // In general, it's not a good idea to do file input in the audio
>>>>>  // callback function but I'm doing it here because I don't know the
>>>>>  // length of the file we are reading.
>>>>>  unsigned int data.count = fread( outputBuffer, oData->channels *
>>>>> sizeof( MY_TYPE ), nBufferFrames, oData->fd);
>>>>>  if ( count < nBufferFrames ) {
>>>>>    unsigned int bytes = (nBufferFrames - data.count) * oData->channels
>>>>> * sizeof( MY_TYPE );
>>>>>    unsigned int startByte = data.count * oData->channels * sizeof(
>>>>> MY_TYPE );
>>>>>    memset( (char *)(outputBuffer)+startByte, 0, bytes );
>>>>>    return 1;
>>>>>  }
>>>>>
>>>>>  return 0;
>>>>> }
>>>>> */
>>>>>
>>>>> int main( int argc, char *argv[] )
>>>>> {
>>>>>  unsigned int channels, fs, bufferFrames, device = 0, offset = 0;
>>>>>  char *file;
>>>>>
>>>>>  // minimal command-line checking
>>>>>  if ( argc < 4 || argc > 6 ) usage();
>>>>>
>>>>>  RtAudio dac;
>>>>>  if ( dac.getDeviceCount() < 1 ) {
>>>>>    std::cout << "\nNo audio devices found!\n";
>>>>>    exit( 0 );
>>>>>  }
>>>>>
>>>>>  channels = (unsigned int) atoi( argv[1]) ;
>>>>>  fs = (unsigned int) atoi( argv[2] );
>>>>>  file = argv[3];
>>>>>  if ( argc > 4 )
>>>>>    device = (unsigned int) atoi( argv[4] );
>>>>>  if ( argc > 5 )
>>>>>    offset = (unsigned int) atoi( argv[5] );
>>>>>
>>>>> // -------- original section playraw.cpp - beginning
>>>>> ------------------------------------
>>>>> /*
>>>>>  OutputData data;
>>>>>  data.fd = fopen( file, "rb" );
>>>>>  if ( !data.fd ) {
>>>>>   std::cout << "Unable to find or open file!\n";
>>>>>   exit( 1 );
>>>>>  }
>>>>> */
>>>>> // -------- original - end
>>>>> --------------------------------------------------------------
>>>>>
>>>>> // -------- replaced code - beginning
>>>>> ---------------------------------------------------
>>>>>
>>>>>   OutputData data;
>>>>>   int Size;
>>>>>   size_t result;
>>>>>   data.fd = fopen ( file , "rb" );
>>>>>   std::cout << "\ndata.fd1 " << data.fd << std::endl;
>>>>>   if (data.fd==NULL) {
>>>>>       std::cout << "Unable to find or open file!\n";
>>>>>       exit (1);
>>>>>   }
>>>>>   fseek (data.fd , 0 , SEEK_END);
>>>>>   Size = ftell (data.fd);
>>>>>   data.buffer = calloc (Size,1);
>>>>>   std::cout << "\nbuffer:  " << data.buffer << std::endl;
>>>>>   if (data.buffer == NULL) {
>>>>>       std::cout << "Memory error!\n";
>>>>>       exit (2);
>>>>>   }
>>>>>   rewind (data.fd);
>>>>>   result = fread (data.buffer,1,Size,data.fd);
>>>>>   std::cout << "\ndata.fd2 " << data.fd << std::endl;
>>>>>   if (result != Size) {
>>>>>       std::cout << "Reading error!\n";
>>>>>       exit (3);
>>>>>   }
>>>>>
>>>>> // -------- replaced code - end
>>>>> ---------------------------------------------------------
>>>>>
>>>>>
>>>>>  // Set our stream parameters for output only.
>>>>>  bufferFrames = 512;
>>>>>  RtAudio::StreamParameters oParams;
>>>>>  oParams.deviceId = device;
>>>>>  oParams.nChannels = channels;
>>>>>  oParams.firstChannel = offset;
>>>>>
>>>>>  data.channels = channels;
>>>>>  try {
>>>>>    dac.openStream( &oParams, NULL, FORMAT, fs, &bufferFrames, &output,
>>>>> (void *)&data );
>>>>>    dac.startStream();
>>>>>  }
>>>>>  catch ( RtError& e ) {
>>>>>    std::cout << '\n' << e.getMessage() << '\n' << std::endl;
>>>>>    goto cleanup;
>>>>>  }
>>>>>
>>>>>  std::cout << "\nPlaying raw file " << file << " (buffer frames = " <<
>>>>> bufferFrames << ")." << std::endl;
>>>>>  while ( 1 ) {
>>>>>    SLEEP( 100 ); // wake every 100 ms to check if we're done
>>>>>    if ( dac.isStreamRunning() == false ) break;
>>>>>  }
>>>>>
>>>>>  cleanup:
>>>>>  fclose( data.fd );
>>>>>  dac.closeStream();
>>>>>
>>>>>  return 0;
>>>>> }
>>>>>
>>>>>
>>>>>
>>>>> Stephen Sinclair schrieb:
>>>>>
>>>>>> On Tue, Mar 30, 2010 at 12:10 PM, TJF <tjfoerster at web.de> wrote:
>>>>>>
>>>>>>
>>>>>>> Yes Steve, you understand correctly.
>>>>>>>
>>>>>>> Now I've added "buffer" to the OutputData struct (s.b.). But how
>>>>>>> can I
>>>>>>> "copy it into
>>>>>>> outputBuffer"?
>>>>>>>
>>>>>>>
>>>>>> Note, you'll have to also put the file size "count" into OutputData,
>>>>>> and a position tracker, I'll call it "position", which should be
>>>>>> initialized to zero.
>>>>>>
>>>>>> Then something like, (not tested):
>>>>>>
>>>>>> ------------------------------------
>>>>>> // Interleaved buffers
>>>>>> int output( void *outputBuffer, void *inputBuffer, unsigned int
>>>>>> nBufferFrames,
>>>>>>             double streamTime, RtAudioStreamStatus status, void
>>>>>> *data )
>>>>>> {
>>>>>>   int i;
>>>>>>   OutputData *oData = (OutputData*) data;
>>>>>>   MY_TYPE *out = (MY_TYPE *)outputBuffer;
>>>>>>   MY_TYPE *buf = &((MY_TYPE *)oData->buffer)[oData->position];
>>>>>>   for (i=0; i < nBufferFrames; i++) {
>>>>>>     if (oData->position < oData->count) {
>>>>>>         *out++ = *buf++;
>>>>>>         ++oData->position;
>>>>>>     } else
>>>>>>         *out++ = 0.0;
>>>>>>   }
>>>>>>   return (oData->position >= oData->count);
>>>>>> }
>>>>>> ------------------------------------
>>>>>>
>>>>>>
>>>>>> Steve
>>>>>>
>>>>>> _______________________________________________
>>>>>> Stk mailing list
>>>>>> Stk at ccrma.stanford.edu
>>>>>> http://ccrma-mail.stanford.edu/mailman/listinfo/stk
>>>>>>
>>>>>>
>>>>>>
>>>>> _______________________________________________
>>>>> Stk mailing list
>>>>> Stk at ccrma.stanford.edu
>>>>> http://ccrma-mail.stanford.edu/mailman/listinfo/stk
>>>>>
>>>>>
>>>>>
>>>>>
>>>>
>>>> _______________________________________________
>>>> Stk mailing list
>>>> Stk at ccrma.stanford.edu
>>>> http://ccrma-mail.stanford.edu/mailman/listinfo/stk
>>>>
>>>
>>
>> _______________________________________________
>> Stk mailing list
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>> http://ccrma-mail.stanford.edu/mailman/listinfo/stk
>>
>>
>>
>
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